POV-Ray : Newsgroups : povray.binaries.images : Fast Grass (grass.jpg 82 kb bu) : Re: Fast Grass (grass.jpg 82 kb bu) Server Time
2 Oct 2024 08:19:44 EDT (-0400)
  Re: Fast Grass (grass.jpg 82 kb bu)  
From: Bob Hughes
Date: 22 Jun 2000 23:37:50
Message: <3952db8e@news.povray.org>
"SamuelT" <STB### [at] aolcom> wrote in message news:3952BE36.8E44BAC1@aol.com...
| Here's some fast-rendering grass I came up with today.  The whole scene
| (5000 blades of grass, 25001 objects) took only 1 minute, 57 seconds
| with aa on. I'm running an AMD k6-2 500 mhz processor with 128mb ram.
| What do you think? Is the grass fast?
|
| P.S. I rotated and scale the grass according to a hidden pigment to
| simulate wind effects.

It's fast if that's render + parse time, I think so anyhow.
I realize now that it isn't just made up of a zero-sided box and a single
triangle as I first thought, silly me.  But I still don't understand anything
about eval_pigment yet.  I'll get around to it someday though.
If you have this ready to animate (or not) I'm sure it would look fantastic if
it were.

Bob


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